![]() ![]() ![]() Want more like this Subnautica: Below Zero interview? Be sure to follow our YouTube channels at Shacknews and GamerHubTV for all of our latest video interviews, features, reviews, unboxings, and more on the latest video games, technology, and toys. We were delighted with the game in our impressions. Kalina suggests it may be something the team returns to later, but for where VR is and the time it would have taken to put VR in, the team decided it was something they’d have to cut from the Day One build, not that Subnautica: Below Zero is any worse for wear from it. Eventually the team dropped effort on VR support before launch to focus on building out the features of the core experience and making sure Below Zero was everything it should be. Originally, there was VR support planned for the game, but a big look back at the effort it took to put VR in the original, plus the fact that Below Zero evolved from DLC into a full blown sequel, made it less feasible. VR support in Below Zero fell into a similar category. Unknown Worlds actually sat down as a team and played the Nitrox multiplayer mod for the original Subnautica and was impressed, claiming it could be a direction for “future work.” Even so, Kalina doesn’t want to build up expectations just yet for something that would take time to adapt and balance in the game. That said, the team has heard the request loud and clear. The addition of support for Below Zero is planned, but will not release before the current Nitrox version is stable. The team built it a certain way and, according to Kalina, it would have felt wrong to slap co-op in retroactively and without thought. Is Nitrox compatible with Subnautica: Below Zero Currently the Nitrox mod only works with the base game of Subnautica. Subnautica: Below Zero is a very neatly crafted experience. Having recently launched Subnautica: Below Zero, we caught up to Unknown Worlds Entertainment’s David Kalina to talk about Below Zero, as well as the possibility, challenge, and future of official co-op and VR support in the game.įor Kalina and the team, co-op couldn’t just be a thing they mashed into the game. It brings us to another part of the world introduced in the original Subnautica and allows us to explore an all-new gorgeous environment teeming with life – some benign, some hostile, and all of it mostly wondrous. Hatched eggs may only be visible for one player.Subnautica: Below Zero represents an all-new chapter for the sci-fi aquatic adventure survival game. Some fauna, especially warpers but also leviathans and mesmers, may spawn but be stationary.Īlien containment may not breed fish. I've lost an unattended seamoth for unknown reasons. A Prawn suit seems safe to carry.īioreactor and nuclear reactor may not supply power for all players. I've seen it reported that bad things may happened to a Seamoth carried by a Cyclops, but haven't tried this. Storage can be overfilled.Ĭyclops may only be pilotable by one player, and not necessarily the one who built it. Resources appear or disappear on reconnecting. ![]() Disabling QEP doesn't allow the rocket to launch (again use console). the ISP does its own NAT, which seems common now) then neither will be able to receive incoming connections, but using a LogMeIn Hamachi network works (which simulates a local network), maybe after fiddling with firewall settings.įixing the Aurora doesn't stop radiation (use console). ![]() One of you will have to host a server, which means opening ports or using UPNP. It's playable, but buggy and occasionally lags (may have been Hamachi?), and only works for "legacy" Subnautica (pre 2.0 - you can get it on Steam under Betas - legacy builds). ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |